Unreal 游戏美术
2026-03-04 10:14:09 刷新
200-300/天 深圳 本科 5天/周 实习3个月 提供转正机会
一对一导师可转正实习留学生实习周末双休
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职位描述:
Soda Game 是专注 Steam 和 PC 平台,AI 驱动的独立游戏自研和发行团队,我们在 Steam 拥有多个已上线作品。我们处于 Seed 阶段,创始人知名海外/大厂背景。 职责: - 协助游戏视效(Niagara, Particle System)设计 - 协助地图设计和制作 - 协助美术游戏素材筛选,优化及整合,确保素材与产品风格一致 - 熟悉 Unreal Engine 5 游戏引擎,了解 Maya, Blender, Substance 等 DCC 工具链,有性能优化能力。 - 扎实的美术基础和良好的审美能力 - 能够使用英语作为书面工作语言,无障碍阅读一手英文技术资料和虚幻官方教程 进阶: - 有项目经验者优先 - 学习能力强优先 弹性上下班时间,提供高性能办公设备。我们视所有早期 Partner 为创始团队的一员。 Soda Game is an AI-driven indie game development and publishing team dedicated to the Steam platform, with multiple titles already released. Currently at the Seed stage, our founders bring a wealth of experience from prestigious overseas universities and top-tier tech firms. We are at an early stage, and our founders come from top universities, with overseas experience and backgrounds at top tech firms. We’re looking for a passionate, self-driven game developer who loves Steam games and can commit to a 3+ month internship. Responsibilities: - Assist in the game visual effect (Niagara, Particle system) design and development - Assist in game level design and visual improvement - Help with the selection, optimization, and integration of art assets, ensuring consistency with the product's style. - Familiarity with Unreal Engine 5 and DCC tools like Maya, Blender, and Substance, with some understanding of graphics performance optimization. - Strong artistic foundation and a good sense of aesthetics. - Comfortable with Git collaboration and reading English technical docs. Preferred Qualifications: - Prior project experience is a plus. - Strong learning ability is prioritized. Flexible working hours and high-performance workstations are provided; we treat all early partners as integral members of our founding team.
投递要求:
简历要求: 不限
截止日期:2026-04-03
工作地点:
广东省/深圳/南山区 深圳市软件产业基地
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