Soda Game 是专注 Steam 和 PC 平台,AI 驱动的独立游戏自研和发行团队,我们在 Steam 拥有多个已上线作品。我们处于 Seed 阶段,创始人知名海外/大厂背景。
职责:
- 协助游戏视效(Niagara, Particle System)设计
- 协助地图设计和制作
- 协助美术游戏素材筛选,优化及整合,确保素材与产品风格一致
- 熟悉 Unreal Engine 5 游戏引擎,了解 Maya, Blender, Substance 等 DCC 工具链,有性能优化能力。
- 扎实的美术基础和良好的审美能力
- 能够使用英语作为书面工作语言,无障碍阅读一手英文技术资料和虚幻官方教程
进阶:
- 有项目经验者优先
- 学习能力强优先
弹性上下班时间,提供高性能办公设备。我们视所有早期 Partner 为创始团队的一员。
Soda Game is an AI-driven indie game development and publishing team dedicated to the Steam platform, with multiple titles already released. Currently at the Seed stage, our founders bring a wealth of experience from prestigious overseas universities and top-tier tech firms.
We are at an early stage, and our founders come from top universities, with overseas experience and backgrounds at top tech firms.
We’re looking for a passionate, self-driven game developer who loves Steam games and can commit to a 3+ month internship.
Responsibilities:
- Assist in the game visual effect (Niagara, Particle system) design and development
- Assist in game level design and visual improvement
- Help with the selection, optimization, and integration of art assets, ensuring consistency with the product's style.
- Familiarity with Unreal Engine 5 and DCC tools like Maya, Blender, and Substance, with some understanding of graphics performance optimization.
- Strong artistic foundation and a good sense of aesthetics.
- Comfortable with Git collaboration and reading English technical docs.
Preferred Qualifications:
- Prior project experience is a plus.
- Strong learning ability is prioritized.
Flexible working hours and high-performance workstations are provided; we treat all early partners as integral members of our founding team.