We are seeking a software developer intern to join our effort to advance the state of GPU performance analysis and tuning. The successful candidate will apply knowledge of graphics programming models, GPU compute, and GPU architecture to create tools that provide actionable feedback to graphics and GPU compute developers. The developer should be comfortable developing and debugging graphics application/benchmark and driver code, and writing graphics and compute tests to investigate and verify GPU performance metrics.
RESPONSIBILITIES
- Work with tools, architecture and driver teams to design, implement, and verify new performance metrics and collection methods for mali GPUs.
- Develop new tools for mali GPU running Android, Linux, and other embedded operating systems.
- Process big data of performance lab
REQUIREMENTS
- Bsc in EE, CS or relevant majors, with at least 24 hours per week.
- Strong programming ability in C, C++, and scripting languages.
- Proficiency in Windows and/or Linux development environments.
- Knowledge of embedded environments such as embedded Linux, Android is highly desirable.
- Knowledge of OpenGL, OpenGL ES, DirectX, and/or Vulkan is big plus.
- Good communication skill.
- Fluent oral and written English.
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负责计算机产品的服务器端研发,通过代码、API 和数据库集成构建服务端架构,提高网站、应用程序或软件的运行效率,为前端提供支持的专业技术人员。